AI Insights · Timothy · October 2021
Top 5 Sniper Games Performance on iOS in France Q3 2021
Explore the performance of the top 5 sniper games on iOS in France during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 sniper games on iOS in France demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared.
Sniper 3D: Gun Shooting Games from Wildlife Studios saw a consistent increase in weekly revenue, starting from $8.9K at the end of June and peaking at approximately $10.5K by the end of September. Weekly downloads showed a peak at mid-quarter, reaching around 12K in early August, but dropped to approximately 7.7K by the end of September. The game’s active users witnessed a decline from around 48K in late June to about 33K by the end of the quarter.
Kiss of War by TAP4FUN (HONGKONG) LIMITED experienced fluctuations in weekly revenue, with a notable peak of approximately $9K in late August. Downloads remained relatively low, peaking at 408 in early August and dropping to 95 by the end of September. Active users saw a decrease from around 1.5K in late June to approximately 1.1K by the end of the quarter.
Sniper Strike: Shooting Games from Mobile Gaming Studios had a mixed performance. Revenue saw a notable peak of approximately $2.5K in late August, while weekly downloads peaked at around 1.6K in mid-August before declining to about 444 by the end of September. Active users increased mid-quarter, reaching around 2.8K in late August, but declined to approximately 1.1K by the end of September.
Sniper Arena: PvP Army Shooter by Nordcurrent UAB showed steady revenue growth, peaking at around $2.5K in late July and again in late September. Downloads remained low throughout the quarter, with a peak of 407 in late July and a sharp drop to just 29 by the end of September. Active users saw a decline from around 800 in late June to approximately 479 by the end of the quarter.
Sniper Fury: Shooting Game from Gameloft had modest revenue, peaking at approximately $807 in late August. Weekly downloads were relatively stable, peaking at around 514 in mid-August. Active users saw a slight increase mid-quarter, peaking at around 887 in early August before stabilizing around 725 by the end of September.
For more detailed insights and data, visit Sensor Tower.